LEGO Technic Idea Book Simple Machines

LEGO Technic Idea Book  Simple Machines Author Yoshihito Isogawa
ISBN-10 9781593272777
Year 2010-10-05
Pages 157
Language en
Publisher No Starch Press
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The Technic models in "Simple Machines" demonstrate basic configurations of gears, shafts, pulleys, turntables, connectors, and the like and show readers how to create small, elegant machines like cranes, operable doors, motorized cars, a rubber band-powered rocket launcher, a hand-cranked drag racer, and even musical instruments.

LEGO Technic Idea Book Fantastic Contraptions

LEGO Technic Idea Book  Fantastic Contraptions Author Yoshihito Isogawa
ISBN-10 9781593272791
Year 2010
Pages 176
Language en
Publisher No Starch Press
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"The book is color throughout, with little to no text accompanying its diagrams ... The LEGO technic idea books are for anyone who wants to create a moving masterpiece, as well as those who want to make original robots with MINDSTORMS. It can also be used to demonstrate how machines work and to experience the fun of mechanics."--Publisher description.

The LEGO MINDSTORMS EV3 Idea Book

The LEGO MINDSTORMS EV3 Idea Book Author Yoshihito Isogawa
ISBN-10 9781593276003
Year 2014-11-14
Pages 232
Language en
Publisher No Starch Press
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The LEGO® MINDSTORMS® EV3 Idea Book explores dozens of creative ways to build amazing mechanisms with the LEGO MINDSTORMS EV3 set. Each model includes a list of the required parts, minimal text, and colorful photographs from multiple angles so you can re-create it without the need for step-by-step instructions. You’ll learn to build cars with real suspension, steerable crawlers, ball-shooters, grasping robotic arms, and other creative marvels. Each model demonstrates simple mechanical principles that you can use as building blocks for your own creations. Best of all, every part you need to build these machines comes in one LEGO set (#31313)!

The Unofficial LEGO Technic Builder s Guide 2nd Edition

The Unofficial LEGO Technic Builder s Guide  2nd Edition Author Pawel Sariel Kmiec
ISBN-10 9781593278151
Year 2016-10-01
Pages 424
Language en
Publisher No Starch Press
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This thoroughly updated second edition of the best-selling Unofficial LEGO Technic Builder’s Guide is filled with tips for building strong yet elegant machines and mechanisms with the LEGO Technic system. World-renowned builder Pawe? "Sariel" Kmiec covers the foundations of LEGO Technic building, from the concepts that underlie simple machines, like gears and linkages, to advanced mechanics, like differentials and steering systems. This edition adds 13 new building instructions and 4 completely new chapters on wheels, the RC system, planetary gearing, and 3D printing. You’ll get a hands-on introduction to fundamental mechanical concepts like torque, friction, and traction, as well as basic engineering principles like weight distribution, efficiency, and power transmission—all with the help of Technic pieces. You’ll even learn how Sariel builds his amazing tanks, trucks, and cars to scale. Learn how to: –Build sturdy connections that can withstand serious stress –Re-create specialized LEGO pieces, like casings and u-joints, and build custom, complex Schmidt and Oldham couplings –Create your own differentials, suspensions, transmissions, and steering systems –Pick the right motor for the job and transform it to suit your needs –Combine studfull and studless building styles for a stunning look –Build remote-controlled vehicles, lighting systems, motorized compressors, and pneumatic engines This beautifully illustrated, full-color book will inspire you with ideas for building amazing machines like tanks with suspended treads, supercars, cranes, bulldozers, and much more. What better way to learn engineering principles than to experience them hands-on with LEGO Technic? New in this edition: 13 new building instructions, 13 updated chapters, and 4 brand-new chapters!

The LEGO Power Functions Idea Book Volume 1

The LEGO Power Functions Idea Book  Volume 1 Author Yoshihito Isogawa
ISBN-10 9781593276881
Year 2015-10-06
Pages 324
Language en
Publisher No Starch Press
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This first volume of The LEGO Power Functions Idea Book, Machines and Mechanisms, showcases small projects to build with LEGO Technic gears, motors, gadgets, and other moving elements. You’ll find hundreds of clever, buildable mechanisms, each one demonstrating a key building technique or mechanical principle. You’ll learn to build sliding doors, grasping claws, rack-and-pinion mechanisms, and ball-shooting devices of every sort! Each model includes a list of required parts and colorful photographs that guide you through the build without the need for step-by-step instructions. As you build, you’ll explore the principles of simple machines, gear systems, power translation, and more.

Practical LEGO Technics

Practical LEGO Technics Author Mark Rollins
ISBN-10 9781430246121
Year 2013-02-03
Pages 272
Language en
Publisher Apress
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You already know you can create amazing things with LEGO, but did you know you can also make vehicles that roll and model plans that include landing gear and flaps that actually extend and retract? You can even make functional robots without getting into Mindstorms and programming. In Practical LEGO Technics, Mark Rollins shows you how to use LEGO and Power Functions components like motors and remote controls to create motorized cars, all terrain vehicles, vehicle steering, construction equipment such as cranes and forklifts, airplanes. All-in-all, you'll learn to create a wide variety of fun, unique LEGO creations. LEGO Technic is similar to Mindstorms in that you can create all sorts of cool vehicles and gadgets. But unlike Mindstorms, you don't have to learn programming. Power Functions allows you to add motors, remote control, and battery boxes to your LEGO projects, no programming required. And while you could just build a LEGO Technic gadget from a boxed set, with Practical LEGO Technics, you'll learn the hows and whys of Technic project design, and pick up ideas for your own custom projects. Please note: The print version of this title is in black & white; the ebook is full color. You can download color images from the book at http://www.apress.com/9781430246114 Covers basic design for motorized vehicles that run and steer. Shows how to build headlights and more using the Power Functions Light Kit. Provides suspension design for use in building all-terrain vehicles. Helps you build construction equipment, including a crane and forklift.

The LEGO Power Functions Idea Book Volume 2

 The LEGO Power Functions Idea Book  Volume 2 Author Yoshihito Isogawa
ISBN-10 9781593277123
Year 2015-10-01
Pages 328
Language en
Publisher No Starch Press
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This second volume of The LEGO Power Functions Idea Book, Cars and Contraptions, showcases small projects to build with LEGO Technic gears, motors, gadgets, and other moving elements. You’ll find hundreds of clever, buildable mechanisms, each one demonstrating a key building technique or mechanical principle. You’ll learn to build four-wheel drive cars, adorable walking ‘bots, steerable tanks, robotic inchworms, and cars that can follow the edge of a table! Each model includes a list of required parts and colorful photographs that guide you through the build without the need for step-by-step instructions. As you build, you’ll explore the principles of gear systems, power translation, differentials, suspensions, and more.

Incredible LEGO Technic

Incredible LEGO Technic Author Paweł "Sariel" Kmieć
ISBN-10 9781593275877
Year 2014-11-07
Pages 280
Language en
Publisher No Starch Press
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From tanks to tow trucks, all the models showcased in this book use LEGO Technic gears, pulleys, pneumatics, and electric motors to really move. You’ll find some of the world’s best fan-created LEGO super­cars, construction equipment, monster trucks, watercraft, and more, along with design notes and breakaway views of the truly incredible mechanisms inside. Look closely, and you’ll learn how expert builders use differentials, suspensions, linkages, and complex gearing systems in their creations. Whether you’re a beginning builder or a longtime LEGO fan, Incredible LEGO Technic offers a unique look at the artistry and engineering that can make your LEGO creations come alive.

LEGO Technic Robotics

LEGO Technic Robotics Author Mark Rollins
ISBN-10 9781430249801
Year 2013-03-25
Pages 300
Language en
Publisher Apress
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Provides information on using the LEGO Technic robot kit, including how to build a robot body, using the power functions, enabling a robot to walk.

LEGO MINDSTORMS EV3 Discovery Book

LEGO MINDSTORMS EV3 Discovery Book Author Laurens Valk
ISBN-10 9781593275327
Year 2014-06-14
Pages 396
Language en
Publisher No Starch Press
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LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: * The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines * The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car * ANTY, a six-legged walking creature that adapts its behavior to its surroundings * SK3TCHBOT, a robot that lets you play games on the EV3 screen * The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon * LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)

Arduino and LEGO Projects

Arduino and LEGO Projects Author Jon Lazar
ISBN-10 9781430249306
Year 2013-08-24
Pages 212
Language en
Publisher Apress
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We all know how awesome LEGO is, and more and more people are discovering how many amazing things you can do with Arduino. In Arduino and LEGO Projects, Jon Lazar shows you how to combine two of the coolest things on the planet to make fun gadgets like a Magic Lantern RF reader, a sensor-enabled LEGO music box, and even an Arduino-controlled LEGO train set. Learn that SNOT is actually cool (it means Studs Not on Top) See detailed explanations and images of how everything fits together Learn how Arduino fits into each project, including code and explanations Whether you want to impress your friends, annoy the cat, or just kick back and bask in the awesomeness of your creations, Arduino and LEGO Projects shows you just what you need and how to put it all together.

System Identification

System Identification Author Karel J. Keesman
ISBN-10 0857295225
Year 2011-05-16
Pages 323
Language en
Publisher Springer Science & Business Media
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System Identification shows the student reader how to approach the system identification problem in a systematic fashion. The process is divided into three basic steps: experimental design and data collection; model structure selection and parameter estimation; and model validation, each of which is the subject of one or more parts of the text. Following an introduction on system theory, particularly in relation to model representation and model properties, the book contains four parts covering: • data-based identification – non-parametric methods for use when prior system knowledge is very limited; • time-invariant identification for systems with constant parameters; • time-varying systems identification, primarily with recursive estimation techniques; and • model validation methods. A fifth part, composed of appendices, covers the various aspects of the underlying mathematics needed to begin using the text. The book uses essentially semi-physical or gray-box modeling methods although data-based, transfer-function system descriptions are also introduced. The approach is problem-based rather than rigorously mathematical. The use of finite input–output data is demonstrated for frequency- and time-domain identification in static, dynamic, linear, nonlinear, time-invariant and time-varying systems. Simple examples are used to show readers how to perform and emulate the identification steps involved in various control design methods with more complex illustrations derived from real physical, chemical and biological applications being used to demonstrate the practical applicability of the methods described. End-of-chapter exercises (for which a downloadable instructors’ Solutions Manual is available from fill in URL here) will both help students to assimilate what they have learned and make the book suitable for self-tuition by practitioners looking to brush up on modern techniques. Graduate and final-year undergraduate students will find this text to be a practical and realistic course in system identification that can be used for assessing the processes of a variety of engineering disciplines. System Identification will help academic instructors teaching control-related to give their students a good understanding of identification methods that can be used in the real world without the encumbrance of undue mathematical detail.

First LEGO League

First LEGO League Author James Floyd Kelly
ISBN-10 9781457169533
Year 2012-07-09
Pages 264
Language en
Publisher "O'Reilly Media, Inc."
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FIRST LEGO League (FLL) is an international program for kids ages 9 to 14 that combines a hands-on, interactive robotics program and research presentation with a sports-like atmosphere. Authors James Floyd Kelly and Jonathan Daudelin-both participants in numerous FIRST LEGO League competitions-have teamed up to bring coaches, teachers, parents, and students an all-in-one guide to FLL. Written for both rookie and experienced teams, FIRST LEGO League: The Unofficial Guide includes in-depth coverage of topics like team formation and organization, robot building and programming, and the basics of getting involved with FLL. Before the authors delve into the specifics of robot and team building, they reveal the fascinating history of the FIRST organization and the sometimes puzzling structure of the FLL competition. Using a combination of real-life stories and candid commentary from actual FLL teams, as well as recollections of their own experiences, they offer an abundance of helpful guidance and dependable building and programming examples. FIRST LEGO League: The Unofficial Guide explores the complex workings and structure of the FLL competition, including its four key components: Robot Game, Technical Interview, Project, and Teamwork. You'll learn how to: Organize, recruit, and manage a team Find equipment, mentors, and funding Design, build, and program winning robots Tackle each of the four FLL components-from Robot Game to Teamwork Use strategies and techniques from FLL masters to increase your scores No matter what your role in the FLL competition, FIRST LEGO League: The Unofficial Guide will make you a better competitor, builder, designer, and team member. The only ingredient you need to add is your competitive spirit!

The Unofficial LEGO Builder s Guide 2nd Edition

The Unofficial LEGO Builder s Guide  2nd Edition Author Allan Bedford
ISBN-10 9781593274801
Year 2012-11-12
Pages 240
Language en
Publisher No Starch Press
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What's the difference between a tile and a plate? Why isn't it a good idea to stack bricks in columns to make a wall? How do you build a LEGO mosaic or build at different scales? You’ll find the answers to these and other questions in The Unofficial LEGO Builder’s Guide. Now in full color, this brand-new edition of a well-loved favorite will show you how to:–Construct models that won't fall apart –Choose the right pieces and substitute when needed –Build to micro, jumbo, and miniland scale –Make playable board games out of LEGO pieces –Create photo mosaics and curved sculptures –Build a miniature space shuttle, a minifig-sized train station, and more Of course, the real fun of LEGO building lies in creating your own models—from choosing the subject to clicking that final brick into place. Learn how in The Unofficial LEGO Builder’s Guide. Includes the Brickopedia, a visual dictionary of nearly 300 of the most commonly used LEGO elements!

Art of LEGO MINDSTORMS EV3 Programming

Art of LEGO MINDSTORMS EV3 Programming Author Terry Griffin
ISBN-10 9781593275686
Year 2014-10-01
Pages 276
Language en
Publisher No Starch Press
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With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: * React to different environments and respond to commands * Follow a wall to navigate a maze * Display drawings that you input with dials, sensors, and data wires on the EV3 screen * Play a Simon Says–style game that uses arrays to save your high score * Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544)