Creating Characters with Personality

Creating Characters with Personality Author Tom Bancroft
ISBN-10 9780399578731
Year 2016-02-16
Pages 144
Language en
Publisher Watson-Guptill
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From Snow White to Shrek, from Fred Flintstone to SpongeBob SquarePants, the design of a character conveys personality before a single word of dialogue is spoken. Designing Characters with Personality shows artists how to create a distinctive character, then place that character in context within a script, establish hierarchy, and maximize the impact of pose and expression. Practical exercises help readers put everything together to make their new characters sparkle. Lessons from the author, who designed the dragon Mushu (voiced by Eddie Murphy) in Disney's Mulan—plus big-name experts in film, TV, video games, and graphic novels—make a complex subject accessible to every artist.

Ideas for the Animated Short with DVD

Ideas for the Animated Short with DVD Author Karen Sullivan
ISBN-10 9781136142062
Year 2014-06-20
Pages 280
Language en
Publisher CRC Press
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Build your skills in the development of story ideas that will command an audience for your 2-5 minute animated short. Packed with illustrated examples of idea generation, character and story development, acting, dialogue and storyboarding practice this is your conceptual toolkit proven to meet the challenges of this unique art form. The companion DVD includes in-depth interviews with industry insiders, 18 short animations (many with accompanying animatics, character designs and environment designs) and an acting workshop to get your animated short off to a flying start! With Ideas for the Animated Short you'll learn about: Story Background and Theory * Building Better Content * Acting: Exploring the Human Condition * Building Character and Location * Building Story * Dialogue * Storyboarding * Staging

Character Mentor

Character Mentor Author Tom Bancroft
ISBN-10 9781136147418
Year 2012-11-12
Pages 180
Language en
Publisher Taylor & Francis
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You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now what? Whether you want to use her in an animated film, television show, video game, web comic, or children's book, you're going to have to make her perform. How a character looks and is costumed starts to tell her story, but her body language reveals even more. Character Mentor shows you how to pose your character, create emotion through facial expressions, and stage your character to create drama. Author Tom Bancroft addresses each topic with clear, concise prose, and then shows you what he really means through commenting on and redrawing artwork from a variety of student "apprentices." His assignments allow you to join in and bring your drawing to the next level with concrete techniques, as well as more theoretical analysis. Character Mentor is an apprenticeship in a book. Professional artists from a variety of media offer their experience through additional commentary. These include Marcus Hamilton (Dennis the Menace), Terry Dodson (X-Men), Bobby Rubio (Pixar), Sean "Cheeks" Galloway (Spiderman animated), and more. With a foreword by comicbook artist Adam Hughes, who has produced work for DC, Marvel Comics, Lucasfilm, Warner Bros. Pictures, and other companies.

Characters in Fictional Worlds

Characters in Fictional Worlds Author Jens Eder
ISBN-10 9783110232424
Year 2011-01-01
Pages 605
Language en
Publisher Walter de Gruyter
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Although fictional characters have long dominated the reception of literature, films, television programs, comics, and other media products, only recently have they begun to attract their due attention in literary and media theory. The book systematically surveys today´s diverse and at times conflicting theoretical perspectives on fictional character, spanning research on topics such as the differences between fictional characters and real persons, the ontological status of characters, the strategies of their representation and characterization, the psychology of their reception, as well as their specific forms and constellations in - and across - different media, from the book to the internet.

Creative Character Design

Creative Character Design Author Bryan Tillman
ISBN-10 9781136129810
Year 2012-12-12
Pages 257
Language en
Publisher Taylor & Francis
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Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.

Making Faces

Making Faces Author 8Fish
ISBN-10 9781600610493
Year 2008-07-25
Pages 176
Language en
Publisher IMPACT
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This book shows readers fun, easy and effective techniques for all aspects of creating expressive faces and emotions for comics and cartoons. It covers the basic ingredients of an expression, including the eyes, nose, mouth and lips to different head shapes and angles with a final chapter covering storytelling techniques involving scenes with multiple characters interacting.

Fantasy Cartooning

Fantasy  Cartooning Author Ben Caldwell
ISBN-10 1402716125
Year 2005
Pages 95
Language en
Publisher Sterling Publishing Company, Inc.
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Presents the techniques of fantasy cartooning, including detailed instructions on how to draw monsters, heroes, and magical kingdoms.

Acting and Character Animation

Acting and Character Animation Author Rolf Giesen
ISBN-10 9781351651073
Year 2017-07-28
Pages 387
Language en
Publisher CRC Press
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Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about the importance of actors and the variety of acting that goes into animation; then, we will turn to the actor's point of view to describe the various techniques involved. Through exhaustive research and interviews with people ranging from the late Ray Harryhausen, Jim Danforth, Joe Letteri, and Bruno Bozzetto, this book will be the primary source for animators and animation actors.

Smart Graphics

Smart Graphics Author Lutz Dickmann
ISBN-10 9783642225703
Year 2011-07-06
Pages 203
Language en
Publisher Springer Science & Business Media
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This book constitutes the refereed proceedings of the 11th International Symposium on Smart Graphics, SG 2011, held in Bremen, Germany, in July 2011. The 10 revised full papers presented together with 12 short papers and 4 systems demonstrations were carefully reviewed and selected from numerous submissions covering a wide range of topics including view and camera control; three-dimensional modeling; visual information encoding; video projection; information visualization; interaction techniques; visual communication; and graphics and audio.

Anime Studio 6 The Official Guide

Anime Studio 6  The Official Guide Author Kelly L. Murdock
ISBN-10 9781435456174
Year 2009
Pages 559
Language en
Publisher Cengage Learning
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Get ready to harness the amazing capabilities of Anime Studio 6, an easy-to-use but powerful 2D animation software package. ANIME STUDIO 6: THE OFFICIAL GUIDE shows budding and professional animators alike how to use all the unique and powerful features o

Alive Character Design

Alive Character Design Author Haitao Su
ISBN-10 0956288073
Year 2011
Pages 175
Language en
Publisher Cypi Press
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Follow this lively and entertaining book as it illuminates the basics of effective character design. Whether male or female, animal, monster or alien - certain rules apply that animate the figure and elevate it from a two-dimensional plane. Knowledge of a

Action Cartooning

Action  Cartooning Author Ben Caldwell
ISBN-10 0806987391
Year 2004-01-01
Pages 95
Language en
Publisher Sterling Publishing Company, Inc.
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Offers step-by-step instructions for drawing faces, anatomy, creating emotion, and drawing figures in action settings.

Producing Animation

Producing Animation Author Catherine Winder
ISBN-10 9780240815350
Year 2011
Pages 353
Language en
Publisher Taylor & Francis
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You have a useful library of books covering the tools, techniques and aesthetics of animation, but you've been asked to put your production and creative skills to the test to produce a theatrical feature film or to deliver 52 episodes of a television series with only 18 months in the schedule. Producing Animation is your answer. Written by Catherine Winder and Zahra Dowlatabadi and edited by Tracey Miller-Zarneke, Producing Animation is a comprehensive guide to the production industry. Already a relied upon resource by professionals and students alike, this book covers the process from script to screen while defining the role of the producer at each phase. The second edition features new content such as sidebars on key topics from industry experts, discussions on CG, 2D and stereoscopic production processes, and an overview on marketing and distributing your project. The companion website provides access to sample tables, templates and workflow outlines for CG and 2D animation production. Producing Animation offers: A complete guide to identifying, pitching, developing, and producing an animated show with detailed resources for production planning, budgeting, scheduling, tracking, delivering, marketing, and distribution. Tools to establish the best production practices for your project with insight into the inner workings of animation production at successful studios, both large and small. A unique collection of the knowledge, experience, and advice of industry professionals on a wide variety of topics, from selling your project to setting up a co-production to stereoscopic filmmaking. Versatile and practical sample charts, tables and templates for CG and 2D animation production to help launch your project with solid processes and procedures, also available at http://booksite.focalpress.com/companion/9780240815350/.

Producing Animation 2nd Edition

Producing Animation  2nd Edition Author Catherine Winder
ISBN-10 9781136136054
Year 2012-11-12
Pages 367
Language en
Publisher Taylor & Francis
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You have a useful library of books covering the tools, techniques and aesthetics of animation, but you've been asked to put your production and creative skills to the test to produce a theatrical feature film or to deliver 52 episodes of a television series with only 18 months in the schedule. Producing Animation is your answer. Written by Catherine Winder and Zahra Dowlatabadi and edited by Tracey Miller-Zarneke, Producing Animation is a comprehensive guide to the production industry. Already a relied upon resource by professionals and students alike, this book covers the process from script to screen while defining the role of the producer at each phase. The second edition features new content such as sidebars on key topics from industry experts, discussions on CG, 2D and stereoscopic production processes, and an overview on marketing and distributing your project. The companion website provides access to sample tables, templates and workflow outlines for CG and 2D animation production.

Ideas for the Animated Short

Ideas for the Animated Short Author Karen Sullivan
ISBN-10 9781136141973
Year 2013-03-20
Pages 277
Language en
Publisher Taylor & Francis
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Follow from start to finish the creation of an animated short from the pre-production thought process to story development and character design. Explore the best practices and avoid the common pitfalls of creating two to five minute shorts. Watch a specially created animated short, demonstrating the core techniques and principles at the companion website! Packed with illustrated examples of idea generation, character and story development, acting, dialogue and storyboarding practice this is your conceptual toolkit proven to meet the challenges of this unique art form. The companion website includes in-depth interviews with industry insiders, 18 short animations (many with accompanying animatics, character designs and environment designs) and an acting workshop to get your animated short off to a flying start! With all NEW content on script writing, acting, sound design and visual storytelling as well as stereoscopic 3D storytelling, further enhance your animated shorts and apply the industry best practices to your own projects and workflows.